Project Outline Search

【Project Name】

Enhancing Information Literacy in Asia through Gamified Learning

ICT
  • Representative Organization
    Classroom Adventure inc.
  • Country
    Taiwan, Thailand, Indonesia
  • Project Type
    Supported Project
  • Fiscal Year
    2025
  • Project Overview

    Improving information literacy is a global educational challenge, not limited to Japan . At Classroom Adventure, we focus on the Asia-Pacific region , promoting media literacy through gamification—using game design elements to make learning more engaging. Our flagship program Ray’s Blog is a game-based learning tool that teaches fact-checking in a fun and interactive way. We also organize the Youth Verification Challenge , an international competition where young people collaborate and compete in verifying online information. Through these initiatives, we aim to create learning environments where students actively and sustainably build the skills needed to navigate today’s digital world.

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